Cash Prizes Offered for Accomplishments on Halo2, Doom3 and 150 other titles.
Robert Mruczek, Tom Votava, Adam Wood and Billy Mitchell Offer $20,000 in Cash.
Nes Referee Kelly R. Flewin Soon To Join Them!
12/14/2005 Link
Four Twin Galaxies referees (Robert Mruczek, Tom Votava, Adam Wood and Billy Mitchell),
offer to pay out of their own pockets more than $20,000 in cash prizes for world-record
high-scores on games as wide-ranging as today's Doom3 and Halo2 and all the way back
to the NES, Colecovision, Atari 2600 and much more.
"We believe in the future of competitive gaming," says Robert Mruczek, Twin Galaxies'
Chief Referee, "so the five of us -- soon to include Kelly Flewin -- are prepared to
put up our own cash to inspire players to break long-standing world-records and win
an entry in the forthcoming edition of Twin Galaxies' Official Video Game & Pinball
Book of World Records."
This tradition of offering bounties was begun by Billy Mitchell in 1999 with a
now-famous poster that offered more than $100,000 in rewards for high-scoring
accomplishments. Later, Robert Mruczek continued this tradition with bounty offers
in 2001, 2003 and 2004. To see the whole list of bounties so you can start competing.
--------------------------------------------------------------------------------
Wario64
Member
(01-12-2005, 02:10 AM)
Reply | Quote
Twin Galaxies 2005 bounties...earn cash for gaming records #1 Link
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They're offering up to $20,000 total in prizes.
http://www.twingalaxies.com/index.aspx?c=46&id=974
THE “BOUNTY” CHALLENGES
(Note – for arcade/MAME challenges, some “bounties” are to beat the existing world
record. I have decided to, for the spirit of competition, to assign the higher of
the Twin Galaxies or MARP world records, just to ensure that only the finest
performances are submitted to claim the “bounty” reward. Twin Galaxies scores are
taken from both our website of www.twingalaxies.com and our published 1st edition
of the Twin Galaxies Official Video Game & Pinball Book of World Records. MARP
records can be found at the website http://marp.retrogames.com/frames.htm)
Arcade/MAME
Joust 2 - Survival Of The Fittest
Manufacturer Williams, Year Released: 1986
Bounty (1) – Joust 2 (Bounty Prize: $2,500.00) for arcade/MAME
ROMset = “JOUST2” Challenge Difficulty Rating – 10 (borderline impossible) Challenge:
In a single player game, starting from any of the initial starting levels, finish
the game by clearing wave 99.
Rules and Settings – difficulty set to “5”, five (5) lives to start, extra lives
awarded at 25K then every 25K thereafter. Bounty Prize - $2,500.00. Yes, you saw
that correctly, two thousand, five hundred US $) Special Bounty Payable Date –
beginning with ninety (90) days after mailing postmark of successful accomplishment,
bounty, five (5) equal installments of $500.00 each will be awarded to the
Cosmic Alien Challenge:
Cosmic Alien
Manufacturer: Universal, Year Released: 1980
Bounty (2) – Cosmic Alien (Bounty Prize: $100.00) for arcade/MAME
ROMset = “COSMICA” Challenge Difficulty Rating – 4 (out of 5)
Challenge: Attain a score of 350,000 or more points
Rules and Settings – three (3) ships to start, one (1) extra at 5,000 points
Bounty Prize - $100.00 Bounty Payable Date – ninety (90) days after mailing
postmark of successful accomplishment
Donkey Kong Challenge:
Donkey Kong
Manufacturer: Nintendo, Year Released: 1981
Bounty (3a) – Donkey Kong (US Set 1) (Bounty Prize: $100.00) for arcade/MAME
ROMset = “DKONG” Challenge Difficulty Rating – 2 (out of 5) Challenge: Highest
score after a complete game without using the hammer on any stage Rules and
Settings – three (3) lives to start, one (1) extra at 10,000 points Bounty
Prize - $50.00 Bounty Payable Date – Jan 31st, 2006 Special Note – the same
performance may be submitted for “bounty” 3a and 3b
Bounty (3b) – Donkey Kong (US Set 1)(Bounty Prize: $100.00) for arcade/MAME
ROMset = “DKONG” Challenge Difficulty Rating – 4 (out of 5)
Challenge – attain a score of 50,000 points or more on your 1st life upon
completing Level 2 Stage 3 Bounty Prize - $100.00 Bounty Payable Date – ninety
(90) days after mailing postmark of successful accomplishment Special Note –
the same performance may be submitted for “bounty” 3a and 3b.
Zoo Keeper Challenge:
Zoo Keeper
Manufacturer: Taito, Year Released: 1982
Bounty (4a) – Zookeeper (set 1)(Bounty Prize: $150.00) for arcade/
MAME ROMset = “ZOOKEEP” Challenge Rating – 4.5 (out of 5) Challenge: Be the
first player to successfully capture a 30 million-point jump onto videotape
or a MAME INP file Rules and Settings – Novice animal speed = “39”, expert
animal speed = “30”, three (3) starting lives, extras awarded after each
successful completion of an escalator stage Bounty Prize - $150.00 (see bounty “4a”)
Bounty Payable Date – ninety (90) days after mailing postmark of successful
accomplishment Special Note – this is the ultimate achievement for this title…jumping
every animal at once. To date, a 15 million-point jump has been verified, one
animal short of the maximum. Rumour has it that years back this feat has been
done by at least one player, but no one ever captured proof of these historic
achievements, and so no 30 million-point jump has ever been accomplished. And
I want to see it happen !!
Bounty (4b) – Zookeeper (set 1)(Bounty Prize: $1,000.00) for arcade/
MAME ROMset = “ZOOKEEP” Challenge Rating – 9 (out of 5 !!) Challenge: Be the
first player to successfully capture TWO (2) 30 million-point jumps onto videotape
or a MAME INP file Rules and Settings – Novice animal speed = “39”, expert animal
speed = “30”, three (3) starting lives, extras awarded after each successful
completion of an escalator stage Bounty Prize - Special Bounty
Payable Date – beginning with ninety (90) days after mailing postmark of
successful accomplishment, bounty, two (2) equal installments of $500.00
each will be awarded to the extraordinary player who manages to pull this off.
Special Note – if someone manages to pull this “bounty” off before the single
jump “bounty”, then Bounty “4a” becomes null and void effective immediately.
However, if Bounty “4a” is accomplished at any point in the year, then Bounty
“4b” is still in effect until Dec31/05. So that there is no misunderstanding,
the same performance CANNOT be submitted for both bounty prizes.
Frogger Challenge:
Frogger
Manufacturer: Sega/Gremlin, Year Released: 1981
Bounty (5a) – Frogger (Bounty Prize: $250.00) for arcade/MAME ROMset = “FROGGER”
Challenge Rating – 5 (out of 5) Challenge: beat the existing world record of
442,330 points (source=TG) Rules and Settings – five (5) lives to start, one
(1) extra life at 20,000 points Bounty Prize - $250.00 Bounty Payable Date –
ninety (90) days after mailing postmark of successful accomplishment.
Bounty (5b) – Frogger (Bounty Prize: $1,000.00) for arcade/MAME ROMset = “FROGGER”
Challenge Rating – 9 (out of 5) Challenge: attain or beat the ficticious world
record of 863,050 points as set by George Costanza in the now-famous episode of
“Seinfeld” Rules and Settings – five (5) lives to start, one (1) extra life at
20,000 points Bounty Prize - Special Bounty Payable Date – beginning with ninety
(90) days after mailing postmark of successful accomplishment, bounty, two (2)
equal installments of $500.00 each will be awarded to the extraordinary player
who manages to pull this off.
Special Note – if someone manages to pull this “bounty” off before the current
world record “bounty”, then Bounty “5a” becomes null and void effective immediately.
However, if Bounty “5a” is accomplished at any point in the year, then Bounty “5b”
is still in effect until Dec31/05. So that there is no misunderstanding, the same
performance CANNOT be submitted for both bounty prizes.
Gyruss Challenge:
Gyruss
Manufacturer: Konami, Year Released: 1983
Bounty (6) – Gyruss (Bounty Prize: $100.00) for arcade/MAME ROMset = “GYRUSS”
Challenge Rating – 4 (out of 5) Challenge: attain a score of 2.5 million or
more at tournament settings (TGTS) Rules and Settings – difficulty “8” (Hardest),
game ends after losing five (5) ships Bonus Prize - $100.00 Bounty Payable Date
– ninety (90) days after mailing postmark of successful accomplishment
Indiana Jones and the Temple of Doom Challenge:
Indiana Jones and the Temple of Doom
Manufacturer: Atari, Year Released: 1985
Bounty (7) – Indiana Jones and the Temple of Doom (set 1)(Bounty Prize: $150.00)
for arcade/MAME ROMset = “INDYTEMP” Challenge Rating – 4.5 (out of 5)
Challenge: attain a score of 2 million or more Rules and Settings – difficulty
is player’s choice at beginning of game, three (3) starting lives
Bounty Prize - $150.00 Bounty Payable Date – ninety (90) days after mailing
postmark of successful accomplishment Special Note – MAME INP playback is
problematic with this title. At this time I am unsure of a solution…could be
turning sound default off, could be that MAME cannot handle the title yet
without incident. Gamer is responsible for ensuring that a MAME INP submission
will play back correctly. Videotaped arcade performances, and simultaneously
videotaped MAME performances, however, do not have this concern.
Rally X Challenge:
Rally X
Manufacturer: Midway, Year Released: 1980
Bounty (8) – Rally X (Bounty Prize: $150.00) for arcade/MAME ROMset = “RALLYX”
Challenge Rating – 4.5 (out of 5) Challenge: attain a score of 250,000 points
or more Rules and Settings – difficulty “3 lives medium”, bonus life “A” Bounty
Prize - $150.00 Bounty Payable Date – ninety (90) days after mailing postmark
of successful accomplishment.
Stratovox Challenge:
Stratovox
Manufacturer: Taito, Year Released: 1980
Bounty (9) – Stratovox (Bounty Prize: $150.00) for arcade/MAME ROMset = “STRATVOX”
Challenge Rating – 4.5 (out of 5) Challenge: attain a score of 100,000 points or
more Rules and Settings – three (3) starting ships, one (1) extra ship at 5,000
points, 2 attackers at wave two (2), replenish astronauts = NO, kidnapped = MORE
OFTEN Bounty Prize - $150.00 Bounty Payable Date – ninety (90) days after mailing
postmark of successful accomplishment.
Pole Position Challenge:
Pole Position
Manufacturer: Atari, Year Released: 1982
Bounty (10) – Pole Position (Bounty Prize: $300.00) for arcade/
MAME ROMset = “POLEPOS” Challenge Rating – 6 (out of 5) Challenge: beat the
existing world record of 67,310 points (source=TG) Special Rules and Settings
– Time = 120, Laps = 4, Extend Rank = C, Practice Rank = C, Acceleration = 0,
Brake = 0, Steering = 80 Bounty Prize - $300.00 Bounty Payable Date – ninety
(90) days after mailing postmark of successful accomplishment
Special Note – settings for acceleration, brake and steering are accessed in
the service menu and must be EXACTLY what is stated above, and MUST be displayed
prior to the game attempt. Proof of this MUST be included with any qualifying
submission or the performance will be rejected. Bounty Payable Date – ninety
(90) days after mailing postmark of successful accomplishment.
Astro Fighter Challenge:
Astro Figher
Manufacturer: Sega/Gremlin/Data East, Year Released: 1980
Bounty (11a) – Astro Fighter (set 1) (Bounty Prize: $500.00) for arcade/
MAME ROMset = “ASTROF” Challenge Rating – 7.5 (out of 5) Challenge: attain a
score of 50,000 points or more Rules and Settings – difficulty “Easy”, three
(3) starting ships, one (1) bonus ship at 3,000 points Special Rules – you are
allowed to use the 10,000 point trick once (1x) per ship Special Note (1) –
the ROMset approved by Twin Galaxies results in each fireball being worth
sixty (60) points when hit. Another ROMset which awards a large score based
on hitting multiple fireballs is the wrong ROMset, so please verify your ROMset
before you attempt this record. Special Note (2) – if someone manages to pull
this “bounty” off before bounty “11b”, then Bounty “11b” becomes null and void
effective immediately. However, if Bounty “11b” is accomplished at any point
in the year, then Bounty “11a” is still in effect until Dec31/05. So that there
is no misunderstanding, the same performance CANNOT be submitted for both bounty prizes.
Bounty Prize - $500.00 (see bounty 11b) Bounty Payable Date – ninety (90) days after
mailing postmark of successful accomplishment.
Bounty (11b) – Astro Fighter (set 1) (Bounty Prize: $150.00) for arcade/
MAME ROMset = “ASTROF” Challenge Rating – 4.5 (out of 5) Challenge: attain a score
of 45,000 points or more (see “Special Note” below) Rules and Settings – difficulty
“Easy”, three (3) starting ships, one (1) bonus ship at 3,000 points
Special Rules – you are allowed to use the 10,000 point trick once (1x) per
ship Special Note – if no one can claim bounty (11a) by December 31st, 2005,
then this bounty (11b) will be awarded to the first successful claim of 45,000
points or more prior to December 31st, 2005. If someone manages to attain a score
of 50,000 points or more by December 31st, 2005, then bounty “11b” is immediately
null and void as a direct result. Bounty Prize - $150.00 Bounty Payable Date –
January 31st, 2006.
Green Beret Challenge:
Green Beret
Manufacturer: Konami, Year Released: 1985
Bounty (12) – Green Beret (Bounty Prize: $150.00) for arcade/
MAME ROMset = “GBERET” Challenge Rating – 4.5 (out of 5) Challenge: attain a
score of 1,000,000 points or more Rules and Settings – difficulty “Medium”,
three (3) starting lives, 1st extra life at 30K then every 70K thereafter,
Unknown = “OFF” (all) Special Rules – you are allowed to “hunt” (see Twin Galaxies
rules governing time-based titles) as each stage contains multiple stage threshold
timers Bounty Prize - $150.00
Defender Challenge:
Defender
Manufacturer: Williams, Year Released: 1980
Bounty (13) – Defender (Red Label) (Bounty Prize: $100.00) for arcade/
MAME ROMset = “DEFENDER” Challenge Rating – 4 (out of 5) Challenge: beat existing
world record of 230,125 points (source=TG) Rules and Settings – TGTS (Twin Galaxies
Tournament Settings) - difficulty “5”, five (5) ships and smart bombs to start,
no extra ships/smart bombs awarded Bounty Prize - $100.00 Bounty
Payable Date – ninety (90) days after mailing postmark of successful accomplishment.
Cloak and Dagger Challenge:
Cloak and Dagger
Manufacturer: Atari, Year Released: 1983
Bounty (14) – Cloak and Dagger (rev. 5) (Bounty Prize: $150.00) for arcade/
MAME ROMset = “CLOAK” Challenge Rating = 4.5 (out of 5) Challenge: attain a score
of 1.3 million points or more AND complete the game on a single credit
Special Rules – you must start a new game and complete the game Rules and
Settings – difficulty factor “B”, three (3) starting lives, extra lives awarded,
deep freeze mode = “OFF” Bounty Prize - $150.00 Bounty Payable Date – ninety
(90) days after mailing postmark of successful accomplishment.
Q*Bert Challenge:
Q*Bert
Manufacturer: Gottlieb, Year Released: 1982
Bounty (15) – Faster, Harder, More Challenging Q*Bert (prototype) (Bounty Prize:
$150.00) for arcade/MAME ROMset = “SQBERT” Challenge Rating – 4.5 (out of 5)
Challenge: attain a score of 500,000 points or more Rules and
Settings – difficulty = “Normal”, three (3) starting lives, 1st extra life at
10K then every 20K thereafter, kicker = “ON”, auto round advance = “OFF”,
SW 5, 7 & 8 = “OFF” (all) Bounty Prize - $150.00 Bounty Payable Date –
ninety (90) days after mailing postmark of successful accomplishment.
VS The Goonies Challenge:
Q*Bert
Manufacturer: Nintendo, Year Released: 1985
Bounty (16) – Vs. The Goonies (Bounty Prize: $250.00) >for arcade/
MAME ROMset = “GOONIES” Challenge Rating – 5 (out of 5) Challenge: beat
existing world record of 504,820 points (source=TG) Rules and Settings – timer
“Normal”, three (3) starting lives, unknown = “OFF” (all) Bounty Prize - $250.00
Bounty Payable Date – ninety (90) days after mailing postmark of successful
accomplishment.
Anteater Challenge:
Anteater
Manufacturer: Tago Electronics, Year Released: 1982
Bounty (17) – Anteater (Bounty Prize: $150.00) for arcade/MAME ROMset = “ANTEATER”
Challenge Rating – 4.5 (out of 5) Challenge: attain a score of 400,000 points
or more Rules and Settings – three (3) starting lives, extra lives every 20,000
points, unknown = “OFF” (all) Bounty Prize - $150.00 Bounty Payable Date –
ninety (90) days after mailing postmark of successful accomplishment.
Jungle Hunt Challenge:
Jungle Hunt
Manufacturer: Taito, Year Released: 1982
Bounty (18) – Jungle Hunt (US) (Bounty Prize: $250.00) for arcade/
MAME ROMset = “JUNGLE HUNT” Challenge Rating – 5 (out of 5) Challenge: attain a
score of 750,000 points or more Rules and Settings – three (3) starting lives,
one (1) extra life at 10,000 points, finish bonus = “NONE”, all
unknown = “OFF” Bounty Prize = $250.00 Bounty Payable Date – ninety (90)
days after mailing postmark of successful accomplishment.
Total Carnage Challenge:
Total Carnage
Manufacturer: Midway, Year Released: 1991
Bounty (19) – Total Carnage (rev LA1 3/10/92) (Bounty Prize: $250.00) for
arcade/MAME ROMset = “TOTCARN” Challenge Rating – 5 (out of 5) Challenge:
complete game, including pleasure dome, on single player mode under maximum
difficulty…Highest score by 12/31/05 Rules and Settings – difficulty = 10 (Hardest),
violence level = “Normal”, starting lives = 3, keys to pleasure dome = 220,
continuation is NOT allowed, single player ONLY. the usage of password warps
is BANNED. Bounty Prize = $250.00 Bounty Payable Date – January 31st, 2005.
Cosmos Challenge:
Cosmos
Manufacturer: Century Electronics, Year Released: 1981
Bounty (20) – Cosmos (Bounty Prize: $100.00) for arcade/MAME ROMset = “COSMOS”
Challenge Rating – 4 (out of 5) Challenge: clear level 7 regardless of score
Rules and Settings – three (3) starting ships, one (1) bonus ship at 10K, meter
pulse is “2”, one (1) time warp per ship is default Bounty Prize = $100.00
Bounty Payable Date – ninety (90) days after mailing postmark of successful
accomplishment.
Track And Field Challenge:
Track & Field
Manufacturer: Konami, Year Released: 1983
Bounty (21) – Track n Field (Bounty Prize: $500.00) >for arcade/MAME ROMset =
“TRACKFLD” Challenge Rating – 7.5 (out of 5) Challenge: achieve a score of at
least 98,000 points Rules and Settings – difficulty = 2 (Normal), starting
lives = 2, bonus life = None, Game is OVER after last event Special Note (1) – due
to the multiple methods for cheating on this title, and the years of hearing stories
of alleged accomplishments, I am taking unique steps to ensure that any submission
is totally legit as follows below. Special Note (2) – any submissions received will
be met with an extra level of scrutiny, which may even include asking a world class
player for their professional opinion on the legitimacy of the performance. In that
event, at my own expense, a copy will be forwarded to an expert on the title. Their
opinion will be considered but will not be the sole determining factor on whether
the performance is legitimate. SPECIAL ADDITION - in the event that no one manages
to pull off a score of 98,000 points by December 31st, 2005, then I will offer HALF
the bounty reward ($250.00) to the first submitted and verified score that beats
the current MARP world record of 95,930 points by Tommi Tihonnen of Finland, the
highest verified score ever made, and this half-prize will be awarded on
December 31st, 2005. HOWEVER, if at any point between now and December 31st, 2005,
a score of 98,000 points materializes and is deemed legitimate, than any "bounty"
claim for the aformentioned half-prize of $250.00 is null and void effective
immediately. And so that I am perfectly clear, one or the other bounty prize
will be awarded...not both. That being said…
Special ARCADE Rules – track balls are NOT allowed…proof that buttons were used
is an absolute must or “bounty” cannot and will not be awarded. Also, challenge
is for single player performance ONLY…assistance from a second player is expressly
prohibited. Lastly, player may ONLY use their hands/fingers on the buttons…no
external devices are allowed (NO exceptions), and proof that hands/fingers were
used is an absolute must or “bounty” cannot and will not be awarded.
Special MAME Rules – for MAME players, unless the game is captured by video
camcorder, it is impossible to determine whether a track ball was utilized or
whether an external device was used to facilitate rapid consistent depressing
of buttons. Therefore, to prevent any form of cheating, the following three (3)
steps must be adhered to… 1st – MAME players MUST capture their entire performance
via video camcorder onto VHS videocassette inclusive of accessing their folder
for MAME screenshots (.png files) to show that no screenshot exists prior to
gameplay 2nd – Continue recording while launching MAME and selecting the “Play
and Record” option, this way I know that an INP playback is not being recorded
instead. 3rd - Further, upon completion of the title, hit “F12” to capture a
screenshot, then continue recording and access the screenshot folder on your MAME
directory. Open the new ‘png file. If the score matches, then I will accept your
submission Bounty Prize = $500.00 Bounty Payable Date – ninety (90) days after
mailing postmark of successful accomplishment.
Galaxian Challenge:
Galaxian
Manufacturer: Namco, Year Released: 1979
Bounty (22) – Galaxian – SPECIAL BILL MITCHELL CHALLENGE (Bounty Prize: Read Below)
After nearly twenty (20) years, one of the most venerable classic arcade world
records was broken on the game “Galaxian”. Bill Mitchell would like to see just
how far this game’s world record score can reach, and has offered a unique cash
challenge to fuel the competition.
In short, if you think you can beat the current world record, do so and immediately
stop, and you win $100.00. Why stop ? That’s the catch. If you think you can reach
the 500K mark, you forego the chance to win the $100.00 prize as you try to reach 500K.
If you fail to reach 500K, you get nothing, not even the $100.00 for breaking the
existing world record, but you at least can register an awesome score with Twin
Galaxies. Reach 500K and stop, and win $250.00, but there’s more.
Think you have what it takes to reach the million point barrier ? Keep on going,
BUT you forego the claim on the $250.00 bounty !! Fail to get a million, and you
win nothing…except the chance to register an awesome score with Twin Galaxies.
However, if you reach a million points, keep on going as long as you can, and
rejoice, as you’ve won Bill’s thousand dollar prize !!
It is Bill Mitchell’s intent that this special bounty challenge is to be handled
similar to the classic vintage game show, “The $64,000 Question”. You must decide
before proceeding further…do you take what you’ve won, or try for more, risking
it all in an all-or-nothing challenge. To further clarify, it is Bill Mitchell’s
intent that a single performance may only be eligible for one (1) of the three
challenge thresholds below.
Galaxian Challenge:
Galaxian
That being said, below are the specifics of this most unique classic arcade
gaming challenge. Good luck one and all.
Bounty (22a) – Galaxian – SPECIAL BILLY MITCHELL CHALLENGE (PART ONE)(Bounty
Prize: Read Below) for- “Galaxian (Namco set 1)” for arcade ONLY (i.e. MAME not
eligible) ROMset = “GALAXIAN” Challenge Rating – 4 (out of 5) Challenge: achieve
a score of at least 399,300 points Rules and Settings – three (3) ships to start,
one (1) extra ship at 7,000 points Special Rule (A) - player MUST immediately end
their game as soon as they pass 399,290 points Special Rule (B) – the current
arcade world record holder as of Dec31/04 is NOT eligible for this challenge
Special Rule (C) – bounty (22a) is nulled and voided if either bounty (22b) or
(22c) is successfully claimed before bounty (22a) at any point on or before
December 31st, 2005 Bounty Prize = $100.00 Bounty Payable Date – ninety (90)
days after mailing postmark of successful accomplishment.
Bounty (22a) – Galaxian – SPECIAL BILLY MITCHELL CHALLENGE (PART TWO)(Bounty
Prize: Read Below) for arcade ONLY (i.e. MAME not eligible) ROMset = “GALAXIAN”
Challenge Rating – 5 (out of 5) Challenge: achieve a score of at least 500,000
points Rules and Settings – three (3) ships to start, one (1) extra ship at 7,000
points Special Rule (A) - player MUST immediately end their game as soon as they
pass 500,000 points Special Rule (B) – bounty (22a) AND bounty (22b) are BOTH null
and void if bounty (22c) is successfully claimed before bounty (22a) and/or bounty
(22b) at any point on or before December 31st, 2005 Bounty Prize = $250.00 Bounty
Payable Date – ninety (90) days after mailing postmark of successful accomplishment.
Bounty (22a) – Galaxian – SPECIAL BILLY MITCHELL CHALLENGE (PART Three)(Bounty
Prize: Read Below) for “Galaxian (Namco set 1)” for arcade ONLY (i.e. MAME not
eligible) ROMset = “GALAXIAN” Challenge Rating – 9 (out of 5) Challenge: achieve
a score of at least 1,000,000 points Rules and Settings – three (3) ships to start,
one (1) extra ship at 7,000 points Special Rule (A) - player may continue their
performance until their fourth (last) ships is destroyed Special Rule (B) – bounty
(22a) AND bounty (22b) are BOTH null and void if bounty (22c) is successfully
claimed before bounty (22a) and/or bounty (22b) at any point on or before
December 31st, 2005 Bounty Prize = $1,000.00 Bounty Payable Date – ninety (90)
days after mailing postmark of successful accomplishment.
Stocker Challenge:
Stocker
Manufacturer: Bally Sente, Year Released: 1984
Bounty (23) – Stocker – (Bounty Prize: $75.00) for arcade/MAME ROMset = “STOCKER”
Challenge Rating – 3 (out of 5) Challenge: beat existing world record of 54,030
points (source=MARP) Rules and Settings – factory default (OPTSW0=11111110,
OPTSW1=00000000) Bounty Prize = $75.00 Bounty Payable Date – ninety (90) days
after mailing postmark of successful accomplishment.
Up N Down Challenge:
Up N Down
Manufacturer: Sega, Year Released: 1983
Bounty (24) – Up’n Down (not encrypted) (Bounty Prize: $100.00) for arcade/
MAME ROMset = “UPNDOWNU” Challenge Rating – 4 (out of 5) Challenge: attain a
score of 500,000 points or more Rules and Settings – difficulty = “EASY”,
starting lives = 3, bonus life = 10,000 points Bounty Prize = $100.00 Bounty
Payable Date – ninety (90) days after mailing postmark of successful accomplishment.
Ghox Challenge:
Ghox
Manufacturer: Toaplan, Year Released: 1991
Bounty (25a) – Ghox (Bounty Prize: $150.00) for arcade/MAME ROMset = “GHOX”
Challenge Rating – 4.5 (out of 5) Challenge: clear stage (5-7) as a single
player on a single credit Rules and Settings – difficulty = “MEDIUM”, starting
lives = 3, bonus lives = 100K then every 200K thereafter, unused = “OFF” (all),
continuation is NOT allowed Bounty Prize = $150.00 Bounty Payable Date – ninety
(90) days after mailing postmark of successful accomplishment.
Bounty (25b) – Ghox (Bounty Prize: $300.00) for arcade/MAME ROMset = “GHOX”
Challenge Rating – 6 (out of 5) Challenge: go beyond stage (5-7) as a single
player on a single credit and complete the game Rules and Settings – difficulty
= “MEDIUM”, starting lives = 3, bonus lives = 100K then every 200K thereafter,
unused = “OFF” (all), continuation is NOT allowed Special Note – I have no proof
that the game goes beyond this point short of the cryptic text at the end of the
game, which alludes that going further is possible. As with the classic arcade
title “Wonderboy” where there are multiple endings, I want to know if “Ghox”
has such an ending, and if so, can someone actually finish this game on a single
credit. I would have offered more, but since I do not know if getting past that
point is even part of the game, I cannot afford to be anything but conservative.
Bounty Prize = $300.00 Bounty Payable Date – ninety (90) days after mailing
postmark of successful accomplishment.
Popeye Challenge:
Popeye
Manufacturer: Toaplan, Year Released: 1991
Bounty (26) – Popeye (revision D) (Bounty Prize: $250.00) for arcade/MAME (see
special rules below) ROMset = “POPEYE” Challenge Rating – 5 (out of 5) Challenge:
beat the existing world record of 1,232,250 points (source=TG) Rules and Settings –
difficulty = 1 (“MEDIUM”), starting lives = 3, bonus *life at 40,000 points,
unknown = “OFF” Special Rules – for MAME submissions, WolfMAME 0.88 or higher
must be used or proper playback is not possible. (Note that this is the ONLY
“bounty” that allows for useage of a WolfMAME version other than 0.78) Bounty
Prize = $250.00 Bounty Payable Date – ninety (90) days after mailing postmark
of successful accomplishment.
Polaris Challenge:
Polaris
Manufacturer: Taito, Year Released: 1980
Bounty (27) – Polaris (set 1) (Bounty Prize: $100.00) for arcade/MAME ROMset =
“POLARIS” Challenge Rating – 4 (out of 5) Challenge: attain a score of 100,000
points or more Rules and Settings – starting lives = 3, bonus life = 5,000 points,
not used = “OFF” (all), invincibility = “OFF” Bounty Prize = $100.00 Bounty
Payable Date – ninety (90) days after mailing postmark of successful accomplishment.
Trog Challenge:
Trog
Manufacturer: Bally Midway, Year Released: 1990
Bounty (28) – Trog (revision LA4 3/11/91) (Bounty Prize: $250.00) for arcade/
MAME ROMset = “TROG” Challenge Rating – 5 (out of 5) Challenge: complete the
game on ONE (1) life, regardless of score, as a single player, on a single
credit Rules and Settings – unused = “OFF” (all), player allowed to start up
to island 4 Special Note – MAME INP playback is problematic with this title.
At this time I am unsure of a solution. I have been informed that the solution
could be turning sound default off, or that it could be that MAME cannot handle
the title yet without incident. Gamer is responsible for ensuring that a MAME INP
submission will play back correctly. Videotaped arcade performances, and simultaneously
videotaped MAME performances, however, do not have this concern. Bounty Prize =
$250.00 Bounty Payable Date – ninety (90) days after mailing postmark of successful
accomplishment.
Targ Challenge:
Targ
Manufacturer: Exidy, Year Released: 1980
Bounty (29) – Targ (Bounty Prize: $100.00) for arcade/MAME ROMset = “TARG”
Challenge Rating – 4 (out of 5) Challenge: beat the existing world record of
91,330 points (source=MARP) Rules and Settings – starting lives = 3, top score
awards credit and NOT extended play Bounty Prize = $100.00 Bounty Payable Date
– ninety (90) days after mailing postmark of successful accomplishment.
Pipi And Bibs Challenge:
Pipi And Bibs
Manufacturer: Toaplan, Year Released 1991
Bounty (30) – Pipi & Bibis / Whoopee (Bounty Prize: $250.00) for arcade/
MAME ROMset = “PIPIBIBS” Challenge Rating – 5 (out of 5) Challenge: complete
the game on ONE (1) life, regardless of score, as a single player, on a single
credit Rules and Settings – difficulty = “MEDIUM”, starting lives = 3, bonus
lives = 200K then every 300K, unused = “OFF” (all), invulnerability = “OFF”,
continuation is NOT allowed Bounty Prize = $250.00 Bounty Payable Date – ninety
(90) days after mailing postmark of successful accomplishment. Special Note -
you MUST be eighteen years of age or older to submit a score on this title.
Penguin Kun Wars Challenge:
Penguin Kun Wars
Manufacturer: UPL, Year Released: 1985
Bounty (31) – Penguin-Kun Wars (US) (Bounty Prize: $100.00) for arcade/MAME
ROMset = “PKUNWAR” Challenge Rating – 4 (out of 5) Challenge: attain a score
of 2,000,000 points or more Rules and Settings – difficulty = 2 (“MEDIUM”),
unused = “OFF” (all) Bounty Prize = $100.00 Bounty Payable Date – ninety (90)
days after mailing postmark of successful accomplishment.
Lunar Rescue Challenge:
Lunar Rescue
Manufacturer: Taito, Year Released: 1979
Bounty (32) – Lunar Rescue (Bounty Prize: $100.00) for arcade/MAME ROMset = “LRESCUE”
Challenge Rating – 4 (out of 5) Challenge: beat the existing world record of 30,720
points (source=MARP) Rules and Settings – starting lives = 3, unknown = “ON” (all),
extra life after completion of 1st level Bounty Prize = 100.00 Bounty Payable
Date – ninety (90) days after mailing postmark of successful accomplishment.
Cosmic Guerilla Challenge:
Cosmic Guerilla
Manufacturer: Universal, Year Released: 1979
Bounty (33) – Cosmic Guerilla (Bounty Prize: $100.00) for arcade/
MAME ROMset = “COSMICG” Challenge Rating – 4 (out of 5) Challenge: beat the
existing world record of 25,740 points (source=MARP) Rules and Settings – starting
lives = 3, bonus life at 2,000 points, unknown = “OFF” Bounty Prize = $100.00
Bounty Payable Date – ninety (90) days after mailing postmark of successful
accomplishment.
I Robot Challenge:
I Robot
Manufacturer: Atari, Year Released: 1983
Bounty (34) – I, Robot (Bounty Prize: $150.00) for arcade/MAME ROMset = “IROBOT”
Challenge Rating – 4.5 (out of 5) Challenge: beat the existing world record of
1,383,959 points (source=TG) Rules and Settings – difficulty = “MEDIUM”, starting
lives = 3, bonus life every 20,000 points, minimum game time = 3 lives Special
Rules = transporter warping is allowed, as is collecting letters Bounty Prize = $150.00
Bounty Payable Date – ninety (90) days after mailing postmark of successful
accomplishment.
Diverboy Challenge:
Diverboy
Manufacturer: Electronic Devices Italy, Year Released: 1992
Bounty (35) – Diver Boy (Bounty Prize: $150.00) for arcade/MAME ROMset = “DIVERBOY”
Challenge Rating – 4.5 (out of 5) Challenge: complete the first loop on “Normal”
difficulty, regardless of score, on a single credit Rules and
Settings – difficulty = “Normal”, starting lives = 3, bonus lives possible
by spelling out “Diver Boy” Special Rules – MAME players MUST turn sound “OFF”
or the INP will not record properly Bounty Prize = $150.00.
Arabian Challenge:
Arabian
Manufacturer: Atari, Year Releaased: 1983
Bounty (36) – Arabian (Bounty Prize: $100.00) for arcade/MAME ROMset = “ARABIAN”
Challenge Rating – 4 (out of 5) Challenge: attain a score of 500,000 points or
more Rules and Settings – starting lives = 3, bonus life at 20,000 points, carry
bowls to next life = “YES” Special Rules – hunting IS allowed under TG guidelines
for time-limit titles Bounty Prize = $100.00 Bounty Payable Date – ninety (90)
days after mailing postmark of successful accomplishment.
Crazy Climber Challenge:
Crazy Climber
Manufacturer: Nihon Bussan Co. Ltd., Year Released: 1980
Bounty (37) – Crazy Climber (US) (Bounty Prize: $250.00) for arcade/
MAME ROMset = “CCLIMBER” Challenge Rating – 5 (out of 5) Challenge: beat the
existing world record of 516,750 points (source=MARP) Rules and Settings – starting
lives = 3, one (1) bonus life awarded, unknown = “OFF” Bounty Prize = $250.00
Bounty Payable Date – ninety (90) days after mailing postmark of successful
accomplishment.
Front Line Challenge:
Front Line
Manufacturer: Taito, Year Released: 1982
Bounty (38) – Front Line (Bounty Prize: $150.00) for arcade/MAME ROMset = “FRONTLIN”
Challenge Rating – 4.5 (out of 5) Challenge: beat the existing world record of 727,500
points (source=TG) Rules and Settings – starting lives = 3, bonus life at 30,000
points, unknown = “OFF” (all), invulnerability = “OFF” Bounty Prize = $150.00 Bounty
Payable Date – ninety (90) days after mailing postmark of successful accomplishment.
Cerberus Challenge:
Cerberus
Manufacturer: Cinematronics, Year Released: 1985
Bounty (39) – Cerberus (Bounty Prize: $100.00) for arcade/MAME ROMset = “CERBERUS”
Challenge Rating – 4 (out of 5) Challenge: – beat the existing world record of
122,400 points (source=MARP) Rules and Settings – factory default (unchangeable)
Bounty Prize = $100.00 Bounty Payable Date – ninety (90) days after mailing postmark
of successful accomplishment.
Thank you,
Paul Dean, spy hunter champion, Millennium June 28, 1985
www.spyhunter007.com